Coordinated Effort

Ultra niche card that needs to be playing a game with 3-4p, and against a villain/modular that have very nasty encounter cards that enters and stays in play (prefferably, a permanent one).

Its also a tactic, so... Cyclops (Hero)

matchet · 333
Per the current Rules Reference guide, the Villain is an "encounter card," so this is a license for Cyclops to optic blast the villain every turn. — MightySchoop · 55
Thor

The difficulty of this card comes in its cost. If you are able to spare 5ER on her, she alone can do 8 damage over four turns, plus 2-3 extra burst damage when she enters play.

She is also an AVENGER and an ASGARD meaning Thor (Hero) can summon her through The Bifrost; or discounted with Avengers Tower (among other avenger things)

matchet · 333
Enhanced Physique

Are you Ready for a Fight? Now you will allways be.

(Character limit here we go again.................................................................................................................)

matchet · 333
Recruitment Drive

This card is incredible with Nadia Van Dyne, who can play it, then sweep it back into her deck. Used with Meditation (another card she can sweep into her deck), and you can play the highest cost allies for two cards.

I built a deck around this combo:

marvelcdb.com

phtephen · 55
Magik

Uno de los héroes más versátiles del juego, tiene acceso a todas las cartas de místicos, lo que con El Hechicero Supremo se convierte en tener mano 6 en heroe ( 7 con el top). Acceso a Hechizo básico que la hace aún más versátil y sus propias mecánicas le permiten recuperar todos sus hechizos o cartas propias del descarte cuando las necesite. Para jugarlo necesitas saber manejar sus habilidades y pensar, así que no es apta para quienes no suele gustarles pensar mucho.

Erminzah · 293