Hawkeye

This Hawkeye ally is tremendously strong. He shares most features with the Core Set Hawkeye, but rather than have to wait for minions to be drawn, this one can go machine gun mode immediately with another ally or two at the table. All added up, 8 damage, 2 thwart and a block is way above the curve for a 4-ER play, as long as you have minions to damage. He was also given the S.H.I.E.L.D. trait in addition to the Avenger trait this time, opening room for him in multiple team-based strategies. Hawkeye will be at his best in higher player count games with higher probabilities of minions and more friendly allies who can thwart, but I am more than happy to play him solo too with 7-8 other allies. High value, high tempo, and relevant traits make Hawkeye a new Justice all-star.

Stretch22 · 2075
Defeat the Hydra

FWIW, in multiplayer you can also search your buddies' nemesis sets, so add these to the list:

Edison's Giant Robot (Ms. Marvel)

Furnax (Groot)

M.O.R.B.I.U.S (Sp//dr)

Harpoon (Angel)

Orion (Nick Fury)

Leader of the Guardians

It's official.....best flavour text in the game. 200Characters200characters200characters2000characters200characters200characters200characters200Characters200Characters...........,..................,...........

NiemandSumpex · 121
Ronin

"Avenge Me!" from the new Hercules pack works well with Ronin. 0 cost upgrade that gives Ronin their +1/+1 on top of the 2 card draw when defeated. Not mind blowing, but a bit of extra payoff on what's already a pretty good card in "Avenge Me!"

SnoopHogg · 4
This doesn’t make much sense to me. Ronin is the kind of ally you want around for as long as possible, so a Reinforced Suit, a Honorary X, or really almost any other upgrade is better than one that simply nets you 1 card when the ally is defeated… — Michebugio · 47
Armed to the Teeth

(My attempt to add a Comment failed miserably, so here's a Review instead)

Per the Rules Reference for "Swap": "When swapping a card in a play area with a card in an out-of-play area, if those two cards: Share a title, neither card is considered to enter or leave play. Tokens, attachments, and status cards on the previously in-play card are transferred to the other card and the other card maintains the state (ready or exhausted) of the previously in-play card."

So if you swap an in-play used Sonic Rifle with an out-of-play copy attached facedown to Armed to the Teeth, the new copy will not be "fresh": it will maintain the exhausted state and have the same number of tokens.

You could swap between a Sonic Rifle, Plasma Pistol, Stun Gun , etc. -- as they don't share titles -- but I'm pretty sure none of the suggestions here for using "A second..." actually work.

dougmacd · 1
Yep, this was updated with Rules 1.7, so that definitely nerfs this card. — Jvenom23 · 35