Stick

For three ER, I can't figure this. It seems more about efficiency and balancing than boosting. Like maybe you need to do 3 damage, but I only need 1 Thw? Might could help in Protection when you sometimes need a little more defense, but sometimes you don't? I dunno. Seems like a dead card.

Hulk

This card is simply insanely broken and no one is talking about it because of Ronin. For some reason people don't seem to realise that with Taunt, Bait and Switch and Get Behind Me! you can get the villain to attack you 4 times a turn. This on a character like Luke Cage or Spider-Ham can just be used to power up Hulk and then you can one shot stage 1 and/or stage 2 of the villain in an incredibly fast fashion. I would argue this is one of the defining general cards of recent times for protection decks. I understand Ronin is insane but this card is equally as good when you run it as the only ally and then give your hero either toughs or multiple readys. This card can also be brought into play very easily in multiplayer through Call for Backup. Overall, this card should receive considerably more attention than it is currently getting and it actually thematically feels like Hulk unlike the other alterations of him in this game. Oh and I forgot to mention it works very well with Ready for a Fight.

Rocket Raccoon

Rocket, Rocket, Rocket. Easily one of the funniest heroes in the game now due to Firepower. This along with Lock and Load and occasionally "Bring It!" allow rocket to draw a stupid amount of cards while dealing significant damage. Lock and Load allows Rocket to find either his Rocket Launcher or Particle Cannon depending on which one better fits your current scenario. He is also great in protection, but everyone knows about the protection deck due to Repurpose being arguably the strongest aspect card for Rocket. Outside of Aggression and Protection Rocket may find some use from Cameo to bring in Tigra's unique ally Moon Knight to get a chosen weak minion into play to overkill and draw a card. Squared Off could also be useful here but I have not personally played it so I do not know. Just some thoughts about my favourite hero in the game who is only getting better with every new release.

Entrapment

I honestly don't understand why people don't talk about this card as much as ready for a fight. This card arguably provides more value than ready for a fight by giving you damage equal to the villains scheme while also enabling a free form change from Alter-ego. This means you still get the value of the larger hand-size in Alter-ego and you get the value of extra damage which Ready for a Fight does not give you. Secondly, with Stalwart becoming an increasing problem confusing the villain is becoming less reliable so Entrapment becomes arguably better as Entrapment only works when the villain schemes and the villain is likely doing that more often. With Under Surveillance this card becomes easy to run in a solo deck and can be recurred in exactly the same way as Ready for a Fight using Practiced Plan. I do not understand why this card is is not run in more decks especially for those with 4 hand sizes. I personally think this card is underrated and should be doing an equal amount for Justice as Ready for a Fight does for Protection. Yes I do understand everyone is still so hyped over protection but once that dies down I hope everyone takes a good look at this card.

Down Time

I think Crew Quarters is a significantly better card than Down Time however, this card has some massive pros. For instance Queen Ramonda heals equal to your recovery so this card in that instance is significantly better than Crew Quarters. Secondly, with a higher number of changing form cards e.g Ready for a Fight and Entrapment you are becoming less likely to stay in Alter-ego every turn and this then means Crew Quarters does not trigger twice so Down Time heals you for one more. Overall, Down Time was good on release and due to recent changes, such as the alter-ego changing cards it still remains a strong card that has a place in many decks despite the fact I personally rarely run it.