
Brother Voodoo wins the "Worst Flavor Text" award. Is Brother voodoo introducing himself really the best comic quote they could find? It gives no information about the character that isn't ALREADY PRINTED ON THE CARD
Brother Voodoo wins the "Worst Flavor Text" award. Is Brother voodoo introducing himself really the best comic quote they could find? It gives no information about the character that isn't ALREADY PRINTED ON THE CARD
This is a great way to utilize temporary allies. Ex) Wasp Leadership running Goliath, Nick Fury, Nick Fury Sr, and Professor X. As an example: You play Professor X and confuse the villain, thwart with Professor X for 3, declare basic thwart with Wasp for 2, use you got this to discard Professor putting your current thwart up to 5, ready immediately and thwart again for 5.
My question regarding Miles Morales is... Why? There are so many cool ways he could have been taken, and instead we get a hero card that might honestly be the worst in the game simply because each of his "special" abilities are just game text that should have been on his hero cards to begin with. There is not a single card that utilizes either of them at the same time, so there's no reason for them to be taken off of his other cards and put onto the hero card instead of literally anything else he could be doing. It's an illusion, and not a good one at that. Swing In, for example, could just as easily read "Hero Action (thwart): Remove 4 threat from a scheme. If you paid for this card using a resource, give Spider-Man a tough status card and Confuse an enemy."
Despite how good the Web Warrior tribe got, it's a shame we had to kick it off with this confusing mishmash of "specials"
This is a great card for deck fixing anywhere you need it. There are plenty of situations where you are going to have a dormant SHIELD Support or Ally, such as Quake, that may be waiting to blast minions for you, and so the cost to exhaust is often going to be readily available.
With the encounter deck, you can stage what cards will be boosts and know how much damage each attack will do as well as what encounter cards one might be dealt, and getting rid of anything that's heavily problematic (SHIELD decks are going to be some of the best decks to take against Ronan the Accuser hilariously enough), and if searching a player deck you can try to combine which cards combo with each and separate between the top and bottom of your deck.
Just remember: if you pitch too many cards from the encounter with this sort of card instead of tactically layering them, acceleration tokens can accumulate much faster then what you might like. Be mindful of how much you are pitching entirely. Understanding that a massive attack is coming and you need to block it with a tough or a chump is sometimes a better option then throwing too many cards, and not only not getting known cards in the most advantageous order, but potentially digging too far and now getting cards that end up being worse overall.
Re-print of a 1st wave card, Quake is a solid Damage dealing Justice ally who is worth the cost even if you just attacked once then chump blocked.
But if you are playing a minion heavy scenario, particularly in multiplayer, she can sit as a fixture on the table, blasting minions turn after turn as players duck out to get a little rest. One of the key things to remember is that 0 Sch minions still scheme......they just don't add anything. She is a great trap ally that can deal damage to minions, even if just preliminary or ping toughs, and set them up for larger overkill hits on the following turn. If you are ever in a tough spot and need the block, she can also provide that on later turns.
Of course, with the last few campaign boxes having lots of ally mitigation and chump blocking not always being a practical option, this is a timely reprint for Justice to get more access to cost effective option at dealing damage.