| Name | Class | C. | Type | Resources | Traits | Pack | Set |
|---|---|---|---|---|---|---|---|
| SP//dr Anzug | Held | Held | Aktiv. Web-Warrior. | SP//dr 1 | SP//dr | ||
| VEN#m: Addy Brock | Held | 4 | Verbündeter | SP//dr 3 | SP//dr 3 | ||
| Alle Systeme Bereit! | Held | 1 | Ereignis | SP//dr 4 | SP//dr 4-6 | ||
| Schneller Einsatz | Held | 2 | Ereignis | Widerstand. | SP//dr 5 | SP//dr 7-8 | |
| Fangnetz | Held | 2 | Ereignis | Angriff. | SP//dr 6 | SP//dr 9-10 | |
| Tante May & Onkel Ben | Held | 1 | Vorteil | Person. | SP//dr 7 | SP//dr 11 | |
| Ausstiegsprotokoll | Held | 0 | Vorteil | Taktik. | SP//dr 8 | SP//dr 12 | |
| SP//dr-Einsatzzentrale | Held | 1 | Vorteil | Ort. | SP//dr 9 | SP//dr 13 | |
| Spinnengefährte | Held | 3 | Upgrade | Interface. Spinne. | SP//dr 10 | SP//dr 14 | |
| Physischer Link | Held | 2 | Upgrade | Interface. Tech. | SP//dr 11 | SP//dr 15 | |
| Speed-Metall-Legierung | Held | 1 | Upgrade | Interface. Tech. | SP//dr 12 | SP//dr 16 | |
| Netzflüssigkeit-Kompressor | Held | 2 | Upgrade | Interface. Tech. | SP//dr 13 | SP//dr 17 | |
| Daredevil | Schutz | 2 | Verbündeter | SP//dr 14 | |||
| Spider-Man Noir | Schutz | 3 | Verbündeter | Web-Warrior. | SP//dr 15 | ||
| Umfunktionieren | Schutz | 0 | Ereignis | Fertigkeit. | SP//dr 16 | ||
| Thwip Thwip! | Schutz | 2 | Ereignis | Superkraft. | SP//dr 17 | ||
| Energiebarriere | Schutz | 2 | Upgrade | Gegenstand. Tech. | SP//dr 18 | ||
| Kraftfeld-Generator | Schutz | 3 | Upgrade | Tech. | SP//dr 19 | ||
| Spinnen-Klingeln | Schutz | 1 | Upgrade | Superkraft. | SP//dr 20 | ||
| Spider-Ham: Peter Porker | Basis | 3 | Verbündeter | Cartoon. Web-Warrior. | SP//dr 21 | ||
| Spider-Man: Otto Octavius | Basis | 2 | Verbündeter | Web-Warrior. | SP//dr 22 | ||
| Grenzenlose Ausdauer | Basis | 1 | Ereignis | Superkraft. | SP//dr 23 | ||
| Unverwüstlich | Basis | 1 | Upgrade | Superkraft. Zustand. | SP//dr 24 | ||
| Geerbte Verantwortung | Begegnung | Verpflichtung | SP//dr 25 | SP//dr | |||
| Riesenmonster-Angriff | Begegnung | Nebenplan | SP//dr 26 | SP//dr Nemesis 1 | |||
| M.O.R.B.I.U.S. | Begegnung | Scherge | Kreatur. | SP//dr 27 | SP//dr Nemesis 2 | ||
| Energieverlust | Begegnung | Verrat | SP//dr 28 | SP//dr Nemesis 3-5 | |||
| Klare Bestimmung | Führung | 1 | Upgrade | Zustand. | SP//dr 29 | ||
| Diebstahl im grossen Stil | Begegnung | Nebenplan | SP//dr 30 | Iron Spider's Sinister Six 1 | |||
| Bombshell | Begegnung | Scherge | Krimineller. | SP//dr 31 | Iron Spider's Sinister Six 2 | ||
| Electro | Begegnung | Scherge | Krimineller. | SP//dr 32 | Iron Spider's Sinister Six 3 | ||
| Hobgoblin | Begegnung | Scherge | Krimineller. | SP//dr 33 | Iron Spider's Sinister Six 4 | ||
| Iron Spider | Begegnung | Scherge | Elite. Krimineller. | SP//dr 34 | Iron Spider's Sinister Six 5 | ||
| Sandman | Begegnung | Scherge | Krimineller. | SP//dr 35 | Iron Spider's Sinister Six 6 | ||
| Spot | Begegnung | Scherge | Krimineller. | SP//dr 36 | Iron Spider's Sinister Six 7 | ||
| Anstieg der Kriminalität | Begegnung | Umgebung | SP//dr 37 | Iron Spider's Sinister Six 8 |