Groot-rapment — Entrapment Series

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Ant-rapment — Entrapment Series 40 31 9 1.0
Inspiration for
None yet

Game Design Raccoon · 5269

Groot-rapment: never run out of growth counters (3+ per turn)!

 

The Entrapment Series so far:

 

Overview :

  • Play Style: Entrapment every turn. Add 3+ growth per turn.
  • Fun: Very High (easily max out growth counters, and use them a lot).
  • Difficulty: Low-Medium (easy game loop, but many effects).
  • Power level: Strong (Medium+ in solo).
  • Recommended Player Count: 1+ (see suggestions at the end).
  • Ideal teammate: Anyone who can defend against extra attacks.

This deck has won against Expert Venom Goblin (!!!, with a bit of luck), Zola and Project Wideawake (Sentinel).

 

Concept :

Generate a minimum of 3 growth counters per turn, and almost never lose any counter instead of hit points! Well...end of the write-up technically... :p

Groot likes to generate growth counters. Entrapment let's you change to alter-ego every turn or so. It also gives you more cards; so more chances to draw your key Groot upgrades to use these counters (and clean your mess with the +2THW of Entangling Vines especially).

Fertile Ground is great because the goal is to always end your turn in alter-ego. It let's you gain +1 counter, and also +1 card that you can immediately use to pay for an Entrapment in your hand!

Use your allies to thwart or, sometimes, take an extra attack activation. And even then, you can use your counters as hp if you really have to.
 
The Groot-rapment loop:

  • The villain schemes, you change to hero form, play Lay Down the Law with Sense of Justice to remove 4 threat, finish resolving Entrapment to deal X damage. Play your turn, then probably go back to alter-ego, and gain 2+1 growth counters, draw 1 card to replay Entrapment.

 

How to play this deck:

 

Other cards to consider:

 
Anyway, enjoy, have fun,
and don't forget to drop a like/fav, it's always appreciated :)

1 comments

Oct 29, 2026 Game Design Raccoon · 5269

This was supposed to be the last deck of the series, but I came up with at least 1 good (and original enough) extra idea. Each deck has its own little something, but yeah probably 1 (mayyybe 2) left in the series :)