Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
the_wanderer · 318
A fun deck focused on defeating minions during the villain phase. Potentially draw up to 5 cards during the villain phase (from Change of Fortune, Unflappable, Winter Mask, and Front Line Specialist).
Overview
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Safe House #30 can put a minion into play during your turn. This gets you a card and a reliable tough for Patriot when he's in play.
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Arm Block and Powerful Punch are the reliable attack events for the villain phase and can do 3-5 damage depending if you use Cybernetic Arm to play them. Since they are defense events, they can also trigger Unflappable.
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Defeating minions during the villain phase triggers Change of Fortune and Winter Mask triggers when you defeat a minion (regardless of phase).
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When Warpath defends, you can play non-defense attack events (Metal Punch, Electrical Discharge, or Winter, Widow, Soldier, Spy) during the villain phase to defeat minions.
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To have Warpath defend consistently, place a Pinned Down on a minion with 2 or less ATK so he takes no damage. Contingency Planning helps you store Pinned Down until a suitable minion is available.
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Ready for a Fight helps you drop into alter-ego to use Dr. Sinclair to heal and Safe House #30 to get a minion to put Pinned Down on or to defeat for the next villain phase.
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With Arm Block, toughs from Hidden Base and Patriot, basic defenses mostly won't be used in favor of basic attacks or recoveries (up to 5 with Down Time). Front Line Specialist also draws you a card when you take damage from an attack.
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Evaluate Threat can be used for Safe House #30 or to get Black Widow for 1 resource. Can be replaced with Build Support in multiplayer if it this doesn't benefit teammates.