Drakow · 250
TRAP MASTER
Everyone knows that the purple cards are the best cards. The trap cards obviously. In Marvel Champions, the closest thing to a trap card I think are the PREPARATION cards. You set them up in advance with the aim to trigger them at a later point in time. That is why this deck is going all out on PREPARATION cards with a whopping 15 of them in this deck!
Fury likes minions on the board to help power up his Stealth suit. We have Angela and Face the Past to assist with this, while also serving to trigger Aggressive Stance on our turn.
Because this deck runs 3 copies of Espionage, we also want to resolve a Surge Encounter Card to get that sweet sweet draw power, while also taking some threat off schemes with Secret Agent.
Face the Past puts a (nasty) body on the board. However, in exchange it gives Shadow of the Past surge, if Fury resolves it, and so is worth the inclusion for this list. Orion is much easier to deal with if you can search out a Concentrated Fire or even Into the Fray to dispatch him with, via Aggressive Stance.
Symbiote Suit serves a multitude of purposes here. It boosts Fury's stat line for his multiple per turn activations. It gives a health buffer to help fire back with Counterattack, which tends to see use on the second deck pass, after you have your kit set-up, and you are ending your turns in Assault. It finally increases the odds of seeing a Surge Encounter Card.
Captain America provides an extra ready, especially a ready that can be utilised in Alter-Ego form for mega healing if need be. Once set-up, you want to be in Assault so you are positioned to fire off a powerful Counterattack, and if you have EM Shield in play also, you can assess the damage you will be taking and decide whether to throw it back or negate.
I opted for Into the Fray as an additional search target for Aggressive Stance. It works nicely in the sense that sometimes I want to just burn extra threat off the suit, and using it to fuel Into the Fray grants Fury additional threat removal. It can be annoying sometimes when you want to go for a final burst turn as it cannot be used to smack the villain, so feel free to run some other ATTACK event instead, if you want more focussed villain damage.