A Very Technical Boy

Card draw simulator

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Derived from
None. Self-made deck here.
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LACK OF SUBTLETY · 1145

Leo Fitz and Jemma Simmons are a natural fit for War Machine. Getting them out early will speed up setting up his kit, as well as provide access to the 6 other tech cards in this deck, which can then be put into play for additional defense or simply use Leo to draw them into your hand to act as an additional resource.

Between the Energy Barrier, Forcefield Generator, Hard Knocks, What Doesn't Kill Me and Upgraded Chassis cards, War Machine has incredible durability and his trips to alter-ego should mostly be just to reload ammo counters.

While you generally won't want to Repurpose your War Machine Tech cards, your protection Tech are perfect targets for it when they get low on uses.

This deck has faced problems in Solo play with threat management when it can't rush the villain down. When paired with a solid Justice deck in multiplayer, it has worked very well. I hope you can find some other fun uses and tweaks with it to see what it can do for you.

1 comments

Feb 23, 2025 SDx · 46

Looks good. A couple of questions

  • Any reason on having 2x helicarrier?
  • Power in all of us doesn't have that many targets? Assuming you get the discount on Jemma and Simmons
  • Hard knocks without minion summoning?

I think this deck could be even better once Silk comes out.