... And Justice For Thor

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Justice Thor! 0 0 0 1.0

ChocoboBai · 960

Thor's Have at Thee ability is once per phase, not per turn. I was looking for ways to trigger it during the Villain phase - enter S.H.I.E.L.D. support! With Global Logistics you can ensure that you see a minion quite consistently. With so many draws it allows you to Load your hand and really fix-up Thor's economy. I was surprised that there were no Thor decks on here that include Global Logistics.

The other advantage is that Justice makes up for Thor's lack of thwart. Adding Surveillance Team, Clear the Area and a few allies round it out nicely.

Updates:

Early on you want to get out a few resource generators, try to mulligan for at least one. Staying or switching back to alter-ego in the first few turns can be useful as you can get an extra card by spending Mjolnir and returning it with the Worthy ability.

The general strategy is to then draw out minions and side schemes without getting overwhelmed. Be careful to see how much thwart or attack you have to see what you can deal with. Later on you will have enough resources to Ride the Lightning with Hammer Throw and Lightning Strike. As Thor has 14 health you can sometimes afford to leave a minion out for an extra turn if you can't defeat it straight away, but eventually you will want to Kill 'Em All.

You have some very satisfying turns, such as starting with One Way or Another to fetch a secondary scheme, Defender of the Nine Realms to defeat it, followed by Turn the Tide on the minion you just put into play.

It can be tricky to have the resources to finish off minions at times with Thor's cards, especially early on. You have cheap damage from your 3 attack stat (with Mjolnir) and Limitless Stamina, or Turn the Tide, which is ideal in this deck. Sky-Destroyer is a consistent source of damage here that helps weaken higher health minions.

Note that for Turn the Tide it has to be the Thor that removes the threat - so make sure to use Surveillance Team first and Clear the Area or Defender of the Nine Realms last when clearing schemes.

As mentioned in the intro, Global Logistics is mostly used to ensure you will get a minion from an encounter card. In solo you can sometimes stack a minion for the next 2 turns with 1 use (if there is no surge or extra cards). It also allows you to avoid some of the worst treachery cards and know what will happen the next turn. This can allow you to safely switch into alter-ego for a turn to recover. Another nice part is that Loki becomes easier to deal with as you can ensure he will not discard a treachery.

Blindfold can help with finding minions, especially when combined with Cosmo. You just have to discard the appropriate number of cards before the minion to ensure you get it as an encounter rather than a boost.

Of course when stacking the encounter deck you want to then avoid disturbing it - so make sure to use One Way or Another and Defender of the Nine Realms first. Keep a check on the number of cards in your deck too, to know when the extra encounter card will be taken. Also make a note of how many minions and side schemes there are in the scenario. It is good to keep track of how many are left in the encounter deck so that you don't waste a card with One Way or Another or Defender of the Nine Realms. It helps to know which side schemes are still left, as there are some you may want to avoid.

Helicarrier is here because it helps with the S.H.I.E.L.D. support and you really do want all of the resources you can get.

I have managed to cut it down to 42 now, which should help a bit with consistency. You draw through the deck quickly enough anyway. This deck is mostly aimed at solo play, but should be ok in 2-player too. For 3 and 4 player games it won't work as there will be 3/4 boost cards first, so Global Logistics cannot let you choose which encounter card you receive.

I had fun with this deck, there are plenty of decisions and drawing cards always feels good. With enough resources Thor becomes Some Kind of Monster!

Notes on Updates

The changes were mostly to cut costs. There were a few too many expensive cards that you could not play early on. Quake is nice as a cheap S.H.I.E.L.D. ally and the new Build Support is great for getting one of your expensive supports (even Asgard!). Also, if you can you want to stay in Hero form most of the time, as that lets you get the extra draws from minions coming into play. I have been only switching when I need to recover, which you can still do safely thanks to Global Logistics. For scenarios with low thresholds on the main scheme Under Surveillance is worth considering.

1 comments

Aug 29, 2023 ChocoboBai · 960

Have updated the list a bit, see the changes in the description. The new Build Support is very useful here.