Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Methos · 346
"Parasite? Bad? Can't be bad. Wasn't bad with Flash. Fought with heroes. Was a hero. Trained another symbiote. Got to learn. Got to teach. Flash called me partner. Was never afraid like Spider-Man" Venom Symbiote: Venom Vol 1 #154
I wanted to build a deck where it will be almost impossible to hit Venom. And I came up with this one. The who idea of the deck is for, after set-up, Venom to defence against villain's attacks with Grasping Tendrils, and Rockslide will take care of any other defending needed against minions and 3rd villain attacks.
Allies
- 3 Guardian allies to cycle through; Gamora, Martinex and Rocket Raccoon
- 1 X-Men ally to be used as a permanent support card.
- Combining Rockslide with Protective Training means 9HP and 1 Retaliate. Add Hangar Bay to the equation and Rockslide can defend twice in one turn and still stay alive. This is perfect in decks with a lot of minions, or if you do not draw Grasping Tendrils.
Events
What Doesn't Kill Me is the only event added in addition to the events of the core deck. It serves two purposes. It will health Venom, and Venom loses at least one HP each turn thanks to Symbiotic Bond, and it will ready Venom to take full advantage of Venom's Pistol.
Supports
- Hangar Bay and Med Team are in this deck to support Rockslide. Of course, in dire times, Med Team can be used for Venom as well.
- CITT can always help with a dead hand.
- Knowhere and Avengers Mansion are cards drawing power.
- Helicarrier is to allow the play of more events each turn.
Upgrades
Here things get complicated. The protection upgrades in the deck are situational and will allow once every 2 turns to have a bigger hand and play more cards.
--Here's how it works--
- Electrostatic Armor and Unflappable will trigger only when you defend, and for Unflappable, you must also take no damage. Spider-Sense will activate only when the Villain attacks you.
- Option 1; when the Villain attacks, if you have Grasping Tendrils in your hand, you use it and you satisfy the condition, you have defended without taking any damage.
- Option 2; you can defend using Venom's 2 defence and still trigger at least Electrostatic Armor and then ready Venom with What Doesn't Kill Me.
- Option 3; if there is a minion on the board, and you have enough HP to survive two attacks, let the Villain attack you, and then use Venom to defend against the minion. This way you will still trigger both Spider-Sense and Unflappable.
Long story-short, this is the deck. Very fun execution and plenty of creative ways to mess around with the Villain.
3 comments |
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Jan 26, 2023 |
Jan 26, 2023I have considered Jocasta, but I decided that I want to cycle through Guardian allies only. Feel free to include her when you play and let me know how it goes ( : |
Feb 02, 2023You can’t use CITT on Rockslide since he is not a guadian. |
Nice deck. Would Jocasta help get another use out of Grasping Tendrils?