Schutz
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Fliegend. Taktik.

Cost: 1.
Resource:

Solange deine Identität das Merkmal Fliegend hat, senke die Menge an Schaden, die du durch jeden gegnerischen Angriff nimmst, um 1.

Erzwungene Unterbrechung: Sobald dein Zug beginnt, lege diese Karte ab.

Nova #27.
Höhenvorteil
Reviews

For 1+card in Protection, you can prevent 3 damage: Side Step and Subdue will work on any attack. How often is Height Advantage going to prevent 3 damage? Not very.

Honestly, it's not going to prevent 2 damage consistently, and if that's your bar, you can get that with upsides via Jump Flip, Preemptive Strike, Desperate Defense, Never Back Down...heck, even First Aid does basically the same thing.

Aside from the Ultron scenario, the one thing this card has going for it is that you play it the hand before you're expecting to get hit. That's not a terribly big upside, but it can be relevant if, say, you didn't get attacked last turn due to a Stun or being in Alter Ego - you wouldn't have been able to play a Side Step but now you can play a Height Advantage for the next attack. I'd still rather put cards in my deck that are more impactful, more often.

Fry · 254
Agreed this could've been so much better if they made it last 2 or 3 turns — Fates · 4

Ngl, this is a very niche card that is hard to justify putting in your deck. Vision can squeeze some use out of it but bumping his Intangible form damage reduction to 3 damage instead of 2. And that is nothing to scoff at doing just generic villains and minion. Yes, you have to play it and it goes away but it works when you need that extra damage reduction in Intangible. You can take minion hits that would hit your allies and they'll love you for it. Still situational but could easily work.

Maybe I'm not creative enough but I can't seem to find any other types of characters or protection archetypes simply because a -1 damage is kinda small. You could play x3 in a row and -3 damage for the entire turn but even if you do that, that is -3 damage reduction for 1 turn and one whole cycle of your deck. Maybe someday, there will be a hero that will have built in damage reduction (Luke Cage?) but I don't think he would have aerial in the first place.

Anyways, there are better cards out there, that are not trait locked that are in protection. I wonder if it would be more useful is it was a -2 DR or a -3DR for 2 Cost.

Nomad · 15
It would be a solid card, if the response not be forced... — nosiak · 51

I was so excited about this card.

Until I finished reading it.

That was supposed to be the review, but apparently you need 200 characters. (160 right...here.)

Okay, this card is great with enemies that are death by a thousand paper cuts (Ultron and...?) but it's a Protection card which already has a load of amazing 1-cost upgrades that aren't keyword restricted that I would frankly prefer to draw.

Sorry.

MacGhille · 263