Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
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| None yet |
boomguy · 9574

Bad puns are standard issue with cold powers.
Episode 83 - Ice Blast
Apple Podcasts | YouTube
| Player Type: | Spike |
| Player Count: | 1-4p |
| Key Cards: | Cryokinetic Perception, Uncanny X-Men |
| Complexity: | ★☆☆☆☆ |
| Damage: | ★★★★☆ |
| Threat Control: | ★★★☆☆ |
| Survivability: | ★★★★☆ |
| Economy: | ★★★☆☆ |
| Card Drawing: | ★★★★☆ |
The premise here is simple: ready Iceman as much as possible using Utopia with a suite of X-Men allies, then pitch them with "You Got This!". Every ally gives you an effect when they come into play (except his signature allies), so take advantage of that and then let them go to the discard pile.

No ally is safe.
Allies are just batteries for Strength In Numbers or they can be thrown away to help you with "You Got This!" and Noble Sacrifice. They aren't here for anything else, so don't bother getting to know them. they won't stick around.
As with just about every Iceman deck, we have built in resource generators: Deft Focus and Team-Building Exercise are almost must-haves, but Uncanny X-Men (one of the few cards I think is actually broken) helps to make all those allies we packed cheaper. If you don't draw into an ally, just use Strength In Numbers to dig into your deck and find one to play and ready off of Utopia.
Couldn't be easier!
You could flex into other allies if you prefer others, or you could use "To Me, My X-Men!" if you want to go full ally spam. This deck has allies to help support what Iceman wants to do, rather than have them as the focus of the deck.