Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
Charles · 638
⸻
The idea behind this deck is to remain untouchable against enemy attacks.
Numerous synergies allow you to slip through enemy fire: Redwing is the number one target for the Aerial Intervention card.
Once the Energy Barrier is in place and the Vibranium Microweave are equipped, Falcon becomes very hard to hit — even more so since he won’t need to exhaust himself to défend.
Cannonball is also nearly immune to consecutive damage, and Snowguard offers some flexibility when it comes to threat management (and also triggers Aerial Intervention !).
The Repurpose and “Ever Vigilant” cards help deal with various threats, offering readying options along with bonuses.
Render Medical Aid helps keep Snowguard in play longer and can heal damage from Cannonball if you don’t have any aerial cards in hand.
It’s also a great option if Snowguard has the +5 HP and retaliate.
The energy shield upgrade card helps Falcon absorb any damage that might get through his defenses, relying on the high number of energy-resource cards in the deck.