Card draw simulator
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None. Self-made deck here. |
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None yet |
SoloMarvelChampion · 1673
Let's play fetch!
NOTE: I built this at work and haven't had a chance to test it yet!
The idea behind this deck is fetching useful things...
- Beast will fetch Limitless Strength
- Make the Call or Call for Backup will fetch Ghost-Spider, who will fetch Hulk Smash from your deck when she leaves play
- Kaluu might fetch an event after he enters
- Pixie will fetch Beast or Cyclops from the discard pile
- Rapid Response will fetch a just-defeated ally (primarily Beast or Ghost-Spider, but occasionally Cyclops) and put them back into play.
Allies:
=== Ghost-Spider and Beast ===
You can't "play" Ghost-Spider, but you can "PUT her into play" with Make the Call and Call for Backup! So feel free to mulligan her, use her as a resource, or save her for last and discard her to Plan B!
Also, because you use her ability when she LEAVES play (most of the time we care about things ENTERING play) you can let her sit with 1 HP left until you need the ability. This means if both copies of Hulk Smash are in the discard pile, wait to have her defeated until you shuffle them back into your deck!
Notably, her Interrupt is triggered when she literally "leaves play" as opposed to when she's "defeated", so "You Got This!" will trigger it AND ready you!
Beast's ability fetches Limitless Strength after he enters play, so try to time it such that Ghost-Spider is leaving play and getting Hulk Smash and the same turn Beast is entering play and getting Limitless Strength.
=== Cyclops and Pixie ===
Cyclops makes all attacks against a chosen enemy bigger the turn her enters play, so try to play him when you're going to perform multiple attacks.
Pixie is a two cost ally with 2 ATK, but also she fits the theme of fetching. I didn't want to include her if my only X-MEN ally was Beast, so I have two X-MEN allies she can fetch.
=== Kaluu and Maria Hill ===
Kaluu might draw me a card (find an event) plus he can whittle down a scheme or knock of a Tough and Maria Hill WILL draw me a card, plus she can thwart for 2 twice (I don't care much about blocking with Hulk)!
Events:
=== Make the Call and Limitless Stamina ===
Both of these cards are staples! I NEED Make the Call for Ghost-Spider because it gives me three more chances to get her into play.
Limitless Stamina is an auto-include in Hulk!
=== "You Got This!" ===
I wanted a card that would allow me to discard Ghost-Spider "on demand" so that I had more control over her "leaves play" timing.
That could have been Go Down Swinging (and I might still change to that) which would deal 3 damage. But I went with "You Got This!" for two reasons:
- It bumps Hulk's own attack by 2, which is not as good as 3 damage but...
- It readies Hulk after the attack so he can attack again.
The rest:
Avengers Mansion is expensive, but pays off in the long run, giving you your fifth card in Hero form. Get it in as early as possible.
Clarity of Purpose is a perfect resource generator for Hulk, who doesn't care much about damage (until he does LOL).
Ingenuity can only be played in Alter-Ego, so flip down to play it if you need to, but be aware you'll lose Boundless Rage if you do while it's out!
Plan B turns that last dead card in your hand - which you'll have to discard anyway - into damage.
Rapid Response is primarily here to put Ghost-Spider and Beast back into play, but there are times when you'll use it on another ally. Since you can't "play" Ghost-Spider, she's my favorite target for this. Don't use this on Pixie because her Response triggers after you "play her from hand"
7 comments |
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Dec 10, 2024 |
Dec 10, 2024
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Dec 10, 2024Love that people are starting to use the Johnny-Timmy-Spike classifications! |
Dec 10, 2024This looks awesome!! I love a good hulk deck! I can’t wait to try this out |
Dec 10, 2024
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Dec 10, 2024
I have a deck posted (I think) thats similar and works well but skips the Ghost Spider setup. Instead, use Rapid Response with Beast to intentionally trigger whenever you draw into Hulk Smash so that you can always pay for it with the Triple. It still only triggers 2 times per deck cycle but there really isn't any good way to get Hulk Smash out of the discard ATM. |
Dec 10, 2024
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Nice! And Rapid Response is great for pulling Beast back!