Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
CaptainJin · 294
Introduction
Unleash the full power of the weather with this Storm agression deck that harnesses the elements to deliver devastating blows to your enemies. The deck focuses on combining Storm's weather-manipulating abilities with powerful aggression events and synergistic allies to create a relentless assault on the villain. With the ability to control the battlefield and deal massive damage, Storm commands the forces of nature with unmatched fury.
Core Strategy
The core strategy of this deck is to maximize Storm's ability to control the battlefield through her unique weather events while leveraging aggression cards to inflict significant damage. Key to this strategy is Weather Goddess, which allows you to switch between weather effects to suit your needs—boosting your attacks, protecting your allies, or thwarting schemes. Combining this with powerful aggression events like Lightning Bolt and Team Strike, and the support of hard-hitting allies like Colossus and Psylocke, Storm can clear the board and keep the villain on the defensive.
The Mulligan
In your opening hand, focus on setting up the essential pieces that will help you establish control and maintain a steady tempo throughout the game. Look for:
- Storm's Crown and Storm's Cape: These cards are crucial for increasing Storm's stats and giving you more resources. The extra defense from Storm's Cape is especially useful early on.
- Team-Building Exercise: This support card helps reduce the cost of playing your allies, allowing you to build a strong board quickly. Getting this out early can set you up for an efficient game.
- Ororo's Garden: This card provides ongoing healing, ensuring that Storm stays in the fight longer, which is vital in an aggression deck where you may take hits.
- Weather Goddess: Having this in your opening hand gives you flexibility to adapt your strategy right from the start, allowing you to switch between weather effects to suit your needs.
Avoid keeping damage-heavy events like Blast of Wind and Lightning Bolt in your opening hand unless you’re facing a situation where an immediate board clear or high damage output is necessary. Instead, focus on building your board and setting up your key supports and upgrades.
Early Game
In the early game, focus on setting up Storm’s weather effects and building a strong board of allies. Play:
- Professor X or Psylocke to control the villain’s schemes, using their abilities to remove threat while you focus on building your board.
- Ororo's Garden to heal and maintain Storm's health, keeping her in the fight longer.
- Boot Camp to enhance the attack power of your allies, making them more formidable in combat.
During this phase, aim to establish Storm's Crown and Combat Training to increase her damage output and ensure you can handle any early threats.
Mid Game
As you move into the mid-game, Storm should be well-positioned to start dealing significant damage. Use:
- Team Strike in combination with your buffed allies to deliver a powerful group attack, overwhelming the villain and their minions.
- Torrential Rain to clear the threat from schemes while maintaining pressure on the villain.
- Martial Prowess to reduce the cost of your aggression events, allowing you to play more cards each turn and maintain a high tempo.
- Build Support to reinforce your strategy, adding additional power and flexibility to your mid-game plays.
Continue to use Weather Goddess to adapt to the changing battlefield, switching to the most beneficial weather effect depending on the situation.
Late Game
In the late game, your goal is to deliver the final blow to the villain. Use:
- Blast of Wind and Lightning Bolt to unleash Storm’s full potential, dealing massive damage and clearing any remaining threats.
- Magik and Goldballs to add the final touches to your strategy, either by controlling the board or dealing damage.
With the right combination of weather effects, powerful aggression events, and a strong ally presence, you should be able to close out the game with a decisive victory.
Conclusion
This deck embodies the raw, uncontrollable power of the storm. With the ability to manipulate the weather and deliver punishing blows, Storm leads her allies to victory with a combination of strategy and brute force. Whether you're clearing the board with devastating attacks or controlling the battlefield with tactical weather changes, this deck ensures that Storm is always in command of the situation, ready to unleash her fury on any who stand in her way.