Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
frozenfirez · 137
The deck revolves around Live Dangerously and Laser Swords.
As with many decks early gave we want to build out and controll the board. We are using all 3 pool resources along with the normal doubles to help us develop our side of the board. It might look like its not wise to use the pool resources on a character like wolverine that likes to take damage a lot but with his healing factor hero form ability, Healing Factor and Tic-Tac-Toe its not that hard to heal. Also we could always flip down and heal before using them if we really need more resources.
There are also 2 Mulligan to redraw our hand if we dont find it to be good, just dont forget to invest some resources into Tic-Tac-Toe or Stick-To-Itiveness before playing Mulligan.
Interesting combo to mention is the 4 regeneration per turn with Berserker Frenzy, we could let some weaker minions attack us for extra card draw each turn.
Once we are set up and flip the villain to the last stage we should try to burst him down. In order to do that we need to have Laser Swords, Utopia, Stick-To-Itiveness, Adamantium Skeleton and Live Dangerously in play. Live Dangerously should only be played for the burst turn to power up the Laser Swords. Wolverines attack with powered up Laser Swords and Adamantium Skeleton would be 7 so the main idea is to make 3 basic attacks using Utopia and Stick-To-Itiveness for a nice 21 damage. On top of this we could add some of his attack events and allies and that would be enough to take down any villain third stage on true solo.
Thats in short is how the deck works, i hope you guys give it a try and give the baddies some sword slashes!
5 comments |
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Jul 08, 2024 |
Jul 09, 2024
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Jul 12, 2024Good deck !!! |
Jul 13, 2024I am thinking if we could even add an Symbiote Suit. |
Jul 13, 2024
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great deck. love it. also a good option is having other player side schemes so you can play them over live dangerously instead of having to thwart it to get rid of it (and also sending it to the victory display). by playing over it, it goes to your discard, so you could play it again later in the game if you want to pop off again with it. love the focus on utopia and stick-to-itiveness for all that extra value. good stuff.