Take No Damage and Stun Lock

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
"Stun Lock" (3.0) - Captain America / Protection - May '21 1713 1417 53 1.0
Inspiration for
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darian117 · 1

Focuses on defending each turn and taking no damage, usually for some benefit such as stunning the villain or readying your hero.blots of energy resources to help trigger the threat removal of Jump Flip. Captain can dish out plenty of damage but is helped by Preemptive Strike, Electrostatic Armor and Flow Like Water. Fun little deck to mess around with.

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