Wolverine is a phenomenal ally in an X-Men deck and can hold his own even without any X-Men synergies. Healing 1 damage a turn means Logan can stay in play indefinitely offering a 3 damage attack every 2 turns, 1 thwart every turn, or some combination thereof. Against many scenarios where the piercing is relevant (like basically every scenario in Mutant Genesis), it might feel more like 4 or 5 damage each attack. Attack Training looks very good on Wolverine and can give him 4 consecutive turns of attacking for 4 before you need to pause to heal...woah! Great for minion management or putting a clock on the villain. Due to the self-heal ability, this card will get lots of uses out of stat-boosting upgrades like Sidearm or Inspired. A must-include for any X-Men aggression deck, and a candidate for non X-Men decks as well in my opinion.
Wolverine
Logan
Aggression
Verbündeter
X-Men.
Cost: 4.
Health: 4.
Attack: 3.
Thwart: 1.
Resource:
Wolverines Angriffe erhalten Durchdringend.
Reaktion: Nachdem dein Zug begonnen hat, heile 1 Schaden von Wolverine.
"Willst du dein Glück herausfordern, Kumpel?"
Mutant Genesis #41.
- Wolverine Wolverine #1
- Wolverine: Logan Jubilee #2
Reviews
Wolverine's healing also alows him to block a 1 ATK minion every turn, indefinitely. Agreed, a very versatile card in any Aggression deck!
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biodude
· 300
If you find me the 1-ATK minion that doesn't die from Wolverine just attacking it once, I'll agree haha
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Stretch22
· 752