Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
eroush · 3437
The deck is built around Cosmic Flight being in play to give Captain Marvel the Aerial trait. This trait gives her access to Everywhere All at Once and Yaw and Roll. Superpower Training helps find this hero-specific upgrade.
Manifold finds player side schemes and Sentry allows manipulation of the encounter deck to prioritize elimination of more problematic villain side schemes.
Use Entrapment to visit Alpha Flight Station plus get some damage to the villain. There's more than enough thwarting power in the events here to remove the threat placed. Counterintelligence serves as a fallback to prevent the villain or a villainous minion from scheming out.
More minor damage output comes from Photonic Blast and Turn the Tide. The deck is stacked with energy resources to fill Energy Channel for major damage to close out the villain.
