Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
|---|
| None yet |
corbintm · 4916

This deck is the fifth of my MC/DC decks that I'm posting here. They're a bit less tested than others I've posted, with some being almost entirely multiplayer focused. Feel free to modify as needed.
MC/DC 2026 Decks:
Art Credit: Phil Noto - Wolverine & Jubilee (2011)
Come Together

I love the idea of Dynamic Duo, but in practice it can be a bit awkward. Paying for the card, your ally and the team-up in one turn is difficult for even some of the richest heroes. With Wolverine's Claws and two Attack traited team-up cards, Wolverine can pay for his team-up for "free". Jubilee players, step aside. We've got work to do.
Teen Spirit

Jubilee has Wolverine feeling more youthful than ever. This solo and multiplayer deck is all about using Dynamic Duo to loop Jubilee to get a big basic attack stat against the villain. There are a bunch of ways to turbo-ready to make sure you can hit the villain as much as possible and push damage for the table.
- Play Unlikely Duo using Wolverine's Claws to help another player feel safe flipping down.
- Don't feel like playing Unlikely Duo? Use the to hit the requirement for What Doesn't Kill Me
- Grab your Adamantium Skeleton and a Symbiote Suit to get your ATK value up to 4 before any additional buffs
- Chump attacks as needed with those low cost X-Men allies, saving your health to play attacks
- Don't feel like you understand the kids these days? Bring out Colossus for a Fastball Special instead
Old Dog, New Tricks

We're 5 for 5 with bangers so far.
I can't say too much for how this deck performs, as I haven't been able to see the end of my first deck cycle before I win the game. Maybe I'll get a chance to if the aggression player is lacking.