Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
AG3NT · 28
CLASSIFIED AVENGERS ONLY
DO NOT DISSEMINATE TO OUTSIDE PARTIES
5 Step Action Plan:
- Build your board up with Allies (6 if you max)
- Gradually take them to 1 hp while defeating Build Support
- Put Righteous Purpose into play
- Combo Mission Planning, Command Team, and Righteous Purpose
- Win
Brief to Follow:
ALLIES: You guessed it - Avengers only (we don't talk about Agent 13). I'll get to the powerhouse last but if you ever need some blocking out of them use Blade, Stinger, or Ant-Man. They are all easy in and easy out. Now the Powerhouse of this deck is Vision. He can get to a base ATK of 4 with just one energy resource. Once you get Righteous Purpose and Mighty Avengers into play his ATK gets up to 7...let me say that again...7!!!
SUPPORT:
- Avengers Mansion - helps with Cap's "I Can Do This All Day!"
- Avengers Tower/Triskelion - can get up to six allies with Stinger
- Command Team - game winning combo with Mission Planning
- Mighty Avengers - buffs allies
- Righteous Purpose - MAXIMALLY buffs allies, combos with Mission Planning and Command Team
Events: Strength in Numbers is there to give your allies something to do if you want to hold onto that that last precious hit point but also helps card draw early game before Avengers Mansion. I've said it before and I'll say it again: Mission Planning is your game winning combo. You very well could have six allies and none of them will take consequential damage while also all being buffed if they're at one hit point...INSANE DAMAGE.
Player Side Scheme: Just put it into play on the first pass, defeat it when you want. However, the earlier it's in the Victory Display the sooner you get value out of Mission Planning.
Enjoy :)
This deck beat Expert Kingpin and Expert Mad Titans Shadow on my first run through for all of them.