Silk - Web-Warrior's intervention

Card draw simulator

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Beekayboy · 72

Silk doesn't just defeat the encounter deck.

She remembers it.

This Leadership deck turns Cindy's tucked encounter cards into a toolbox while a small team of Web-Warriors enters play, does its job, and leaves in spectacular fashion.

Silk Sense

Whenever Silk defeats a minion or side scheme, or resolves a treachery, Silk Sense tucks that encounter card under her.

Those cards become a resource unique to Cindy.

Keep them to empower her equipment.

Spend them to ready.

Trade them for cards.

Or use them to rewrite what the encounter deck just revealed.

Remember Everything

Spider Claws rewards matching encounter sets during a basic attack, giving Silk +1 ATK for every tucked card from the attacked enemy's set — with piercing.

Outfit does the same for basic thwarting.

Organic Webbing gives Silk +1 THW and can discard a tucked card to ready her and gain Aerial.

In alter-ego, Cindy can discard a tucked card to draw 2 cards.

Nothing she learns is wasted.

Eidetic Memory

Then there's Eidetic Memory.

When you reveal an encounter card from the same set as one tucked under Silk, exhaust Eidetic Memory to swap them.

That nasty card you just revealed?

Cindy remembers something else happening instead.

This is also why Superpower Training has a real home here. Silk has several valuable permanent signature upgrades, giving the side scheme useful targets throughout the game rather than making it an early-game-only tutor.

Enter the Spider-Verse

The Leadership package revolves around a small group of Web-Warriors rather than a giant ally swarm.

Sneak Attack puts an ally sharing a trait with Silk into play for only 1.

Use the ally.

Get Ready and use them again.

Then, before Sneak Attack discards them at the end of the phase, make their exit count.

Go Down Swinging converts their printed cost into damage.

Save the Day converts it into threat removal.

Nobody goes home early.

Web of Life and Destiny

With Web of Life and Destiny, Across the Spider-Verse, Madame Web and the rest of the Web-Warrior package, Cindy can keep the network moving while her own signature engine handles whatever the encounter deck throws at her.

Her allies provide explosive bursts of value.

Silk provides the consistency.

Web of Memories

Silk's strength isn't any single trick.

It's that almost everything becomes useful later.

Encounter cards become memories.

Memories become stats, readies, cards or encounter manipulation.

Allies become activations, damage or thwart.

And the longer the game lasts, the more Cindy knows about what she's fighting.

The encounter deck has a discard pile. Silk has receipts.

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