Card draw simulator
| Derived from | ||||
|---|---|---|---|---|
| Apparently I Need ID to Enter the Spider-Verse | 6 | 2 | 1 | 2.0 |
| Inspiration for |
|---|
| None yet |
najohnson11936 · 17
Peter Parker has been a Web-Warrior since before it was a keyword—Warrior of the Great Web is simply the ID card that makes it official. Once credentialed, Peter connects to the Web of Life and Destiny and calls his allies Across the Spider-Verse.
This is a hybrid Web-Warrior and S.H.I.E.L.D. Justice deck. Peter handles immediate danger with Spider-Sense, Backflip, Webbed Up, and Swinging Web Kick while S.H.I.E.L.D. keeps the city under control. Monica Chang deploys Surveillance Teams, Agent 13 readies key supports, Global Logistics manages the encounter deck, and Homeland Intervention converts that network into efficient threat removal.
Ghost-Spider, Hobie Brown, Spider-Ham, and Spider-Woman form the Spider-team. Spider-Woman bridges both packages with her S.H.I.E.L.D. and Web-Warrior traits, and she can enter play before Peter gains the Web-Warrior trait. Ghost-Spider recovers a key event when she is defeated. Global Logistics can arrange the encounter deck before Hobie leaves play, helping turn his exit into a larger hit. It can also place a card with zero boost icons on top before Spider-Ham attacks or thwarts.
The deck plays like a coordinated neighborhood defense: establish the support network, control the villain's momentum, manipulate the encounter deck, cycle Spider-allies through play, and finish the fight with Peter's signature attacks.
Copied and modified from Peceyem's 2026 Spider-Man Justice deck.