Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
darthmask · 1
First look at an upgrade-focused damage build for Daredevil.
Should take good advantage of the Sense deck for both minion clear and villain damage while being able to manage threat in a reasonable way.
Cards to consider would be things like The Direct Approach or Smash the Problem for more threat control and as ways to clear side schemes more effectively in multiplayer. Could also seriously consider Gatekeeper for the same purpose, but is highly dependent on minions.