Card draw simulator
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None. Self-made deck here. |
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None yet |
ToneeTales · 5315
The match-up Villain: Crossbones Difficulty: Normal Modular Sets: Experimental Weapons, Weapons Master, Legions of Hydra, and Bomb Scare
Goal: Defeat Crossbones in 3-6 turns with a relatively clean board
The Strategy of the Deck
- Mulligan for strong allies or Hulk Smash, the first turn is your only turn with a 5 card hand. (Unless Inner Demons shows up)
- Ignore upgrades/supports/ramp cards. Hulk can't waste his limited cards and resources on ramp in such a short game.
- Prioritize allies and leave allies on the board with more than 1 HP when possible, especially on stage one when Crossbones isn't hitting hard. Plus Hulk can take a hit or two. This will allow for maximum threat removal/damage.
- Hulk Smash. 25 of the 40 cards include the fist symbol which will help pay for Hulk's damaging cards.
Surprising Star Card Ant-man is great in this deck/match-up because of his versatility. Hulk's engraged ability, limited handsize, resource-limited cards, and lack of thwarting means he will find himself in a lot of awkward situations. Ant-man can get him out of those situations: he can be brought in a blocker for 1-cost, played from the discard for a thwart and a block, or if no better cards were drawn, he can be played as a beefy boy.
Drop Worthy Power of Leadership