Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
eroush · 1209
Kraven the Hunter has snared Tigra in his clutches! And now, the feral cat-woman is being used as bait in a battle against Spider-Man! Will Spidey set Tigra loose before the fur really flies?

Avenger's Compound can hold Spider-Man until ready to play to clear a player side scheme when multiple minions have powered up Cat's Head Amulet providing 3 resources for the 5 cost ally. Bring those minions in via Infiltration. Spider-Man can also sit in Avengers Compound to be played to clear the pesky side schemes brought out by One Way or Another (or a player side scheme brought to hand from Manifold). The card draw makes it more likely he can get into play from hand.
Stealth Strike will defeat your average minion while also removing threat. Spider-Man can finish off thwarting a side scheme to deal damage via Command Center. If that side scheme is Build Support, bring in a Beat Cop to help manage threat and prepare to soften up or eliminate a high hit point minion. Clear Specialized Training to make Tigra a Combat Specialist so that she can draw a card each time she uses her basic attack. Interrogation Room will remove a threat when the minion is defeated.
Amplify Spider-Man's ally thwarting with Overwatch to also keep threat down on the main scheme. Attach Followed to the side scheme to deal damage when it's defeated. Chance Encounter on it will bring Spider-Man back to hand.
