Ghost-Spider - Spider-Verse

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

cornflakesyall · 166

A continued refinement of a Ghost-Spider Protection deck. Nothing should be surprising here given that I am definitely not the first player to use Defiance and other 0 cost Defense events with Ghost-Spider.

The Power in All of Us is there for allies, especially Peter Parker Spider-Man.

The Power of Protection is there for green allies, especially Miles Morales Spider-Man. Miles may not make it in the next iteration of this deck due to being a 3 cost, but honestly, 4 for a solid ally that brings in a stun AND confuse isn't a bad trade-off. He's not a good target for Across the Spider-Verse also. Still playtesting. I will likely take out Miles and the Power of Protection and replace with something else.

This deck is ally heavy due to the value that each ally brings, the benefit of an ally defending when needed, the necessary thwarting, and the card draws from Web of Life and Destiny. I prefer allies to protection upgrades such as Hard to Ignore given their ability to give me cards back and usually getting at least 2 turns of use out of them.

5 resources (plus Ticket to the Multiverse) may be too much. Playtesting still.

I didn't include Protection events that required paying a card on purpose. I think with her Defiance and Expert Defense, she is pretty capable without them. Plus, it avoids the serious urge to add in Nerves of Steel.

I also removed 2 Taunts. I didn't really play them and, while 3 card draw is good, with the amount I was defending, it was hard to justify getting attacked again when I had previously defended during the villain turn and used my Web-Bracelets.

0 comments