Shop, Drop, and Kaboom

Card draw simulator

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NickE81 · 259

I'm yet to play as that young upstart, Jub-Jubs, but that'll change soon enough as I have some free time this weekend, especially as I'm about to complete Assassin's Creed Origins finally...

So, why Aggression then? Well, mainly because it's my favourite probably. But in this case, for a pocket rocket, I think this could turn out pretty decently.

Firstly, I don't usually dive into player side schemes too heavily, maybe i should, but in this case Shopping Spree feels a must to mine yourself either of her upgrades - most likely Jubilee's Sunglasses in this case.

Upgrades

Oh, she needs Endurance for sure and given her native events are superpowers, Deft Focus is a no-brainer, along with X-Gene. Throw in Martial Prowess and you should have a good motor running.

Other than that, Combat Training (along with Jubilee's Sunglasses) get you up to 3 ATK base and Cell Phone gives you some versatility to use for yourself or an ally.

Supports

As we're leaning into X-Men shenanigans, let's keep it thematic with The X-Jet is another resource generator option - very useful for her native events. Utopia for readying whoever and Moira MacTaggert for card draw.

Boot Camp suddenly make allies very powerful and Crew Quarters acts as +2 REC essentially.

Allies

All X-Men, all with their uses. I can't be bothered to type them out, look them up. I'm not your dad. I think.

Events

Given the multi-resource requirement for effective use of her events and her own Plasmoid Energy, Plasmoid Energy, Plasmoid Energy, then Multitalented is an easy addition.

I do worry about her low hit points, hence a little theme of healing throughout with Triage and Multitalented, so I've thrown in Precision Strike too.

Seeing as you'll likely be stunning or confusing with regularity, Press the Advantage is an easy addition for card draw.

I've thrown in two copies of Team Strike - if you happen to have Wolverine and Colossus out, along with Boot Camp and you're up to 3 ATK base, well, that's 11 damage for 1 cost. And you can spread that however you wish. That's pretty damn handy. If you feel it's unlikely, which it is, you could take both copies out and thrown in an extra copy of any of the other Events.

And that's just about it. On the face of it, this packs a pretty decent punch. Or firework. Or both.

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