Cindy's No Chill Afterschool Detention Lockdown

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

ultraevilpie · 8

This was build for the brotherhood mansion attack in mutant genesis (a variant of it was also used for Magneto). While playing I found I wished I had more copies of one way and even the odds so I added more.

The aim is to lock up the brotherhood minions in the raft or under Cindy and keep them there no matter what. With those minions out of the way infiltration is less risky and the under siege scheme is an easy 3 threat to bring out. When I ran this, between 'one way', 'Jameson' and 'the scoop', and the regular effects we would clear a side scheme almost every round. Extra investigators are for the team, if you can have a blue player bring mission leader it would also help.

(Legal Disclaimer: I only play multiplayer games [3-4 players] of Marvel Champions.)

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