boomguy · 5639
Episode 70 - Air Supremacy
Spotify | YouTube
Community decks:
- Marvel Chumpions' "Hot Air Balloon"
- Marvel Chumpions' "Come Fly with Me"
- LazyTitan's "AIRPOWER"
- Caldias' "Squadron Leader: Air Supremacy"
- VillainTheory's "Not Quite Divebomb [3-4 Player]"
- VJakson's "Nova (L) - Stay in Attack Formation"
- SoloMarvelChampion's "Captain Marvel's Air Supremacy"
- HeroicSkeleton's "Slide Suprem-icy"
- Fantastic Fox 79's "Vision - Air Supremacy"
- Iwassframed's "Head of the Formation"
- SpiderCanuck’s “Thor-Nado Warning”
- R8C2’s “Cap & Cannonball defeat Venom Goblin”
- Hogwa5h’s “(One) Eye in the Sky - Air Supremacy - Cyclops”
- LACKOFSUBTELTY’s “Danger Close”
- MrSelfDestruct’s “Air Scottpremacy”
- CastleFrank47’s “Asgardian Supremacy”
Note: I have been testing and iterating on this deck for a few months, ever since I knew we would be discussing Air Supremacy for episode 70 of the podcast. It has handled a range of expert scenarios at all player counts, and is versatile, strong, and a ton of fun!
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This deck is built around 3 central allies: Aero and Cloud 9. Once they are in play you should use them to buff the stats of your allies and your hero.
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Adam Warlock works great with Master of Magnetism, allowing you to double dip on Adam's effects. And Digging Deep allows you to pick whatever you want from his effects!
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Flight Squadron is great to ready up Aero and Cloud 9 to exhaust them again anytime you play an aerial card, to further buff stats! Aerial cards include Air Supremacy, Flying Formation, and all of the allies!
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Flying Formation is the big finisher and can lead to some crazy turns when used in conjunction with Aero/Cloud 9 and Magneto's own ability to ready every phase anyway. As a result, Magneto's Cape is fairly important here to get another aerial target.
'Boomguy' add marvelcdb.com "AERIAL AVENGERS ASSEMBLE!". The deck I built this week. Uses minimal resources but works well with Cannonball