Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
SonBae · 1
Concept is to maximize the number of allies on the field and leverage any buffs to allies.
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I really want to test the use of a BIG damage turn with building up the ATK of an Ally with buffs then playing Teamwork so Cap can swing for Big numbers, ready and swing again.
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Goliath with his +4, Wonder Man, or Vision and then any of the other +1 Buffs on Ally and Cap and then Play Teamwork
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Keep Allies in play by First Aid, Team Training, Ready for Action, and recycle with Rapid Response