Wolverine - Layin' & Slayin'

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Jamesdarcy · 76

SCL 17 R2 Roundup

Do I like myself for the name? Nope....but here it is any way.

General plan was to draw cards, deal damage or build up whilst thwarting, and soak the flips into Green Goblin with a cheap ally....or at least one with benefits.

Skilled Investigator & (Track by Scent / Superpower Training/ = 2 / 3 Card Draw per side scheme.

Almost all side schemes (apart from Surveillance Specialist) have a low threat threshold, so OWOA was an auto include.

4 Player side schemes allowed for damage, building, card draw, and targets at all times.

Blade was 1 cost to soak 2 damage and a block. Colossus was 3 cost to soak 3 damage, deal 3 damage, and a block. Alas, I managed to get a fastball special in my practice games but none of my actual games.

Throwing Followed on to Lay The Trap for 9 damage, and 2 new cards at minimum was my favorite combo for this round. I was also fortunate to hit it al least once each game (I think).

Professor X provided more readies than I have ever used him for, to take advantage of the extra card draw when thwarting or healing on the last round or two.

Pretty straight forward solo option for Wolverine, only slight tweaked to lean into the many low threat targets for OWOA.

1 comments

Mar 25, 2024 Castlefrank47 · 229

I'm going to be giving this a shot haven't played him in awhile. Wolverine is so good in justice decks, thanks for sharing!