The Alliance part 1

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Black Panther - Power Burst 0 0 0 1.0
Inspiration for
None yet

Maialideth · 1

Warning! This deck will not work on its own. It needs to work together with a Guardians hero to be able to make full use of the upgrades. There is a part 2 of my The Alliance decks, that is created to combo with this deck here.

Fun fact - in Denmark The Avengers were originally known as "Alliancen" (The Alliance) in the comics. I really wanted to try out the Alliance cards that are in the game, but I felt that in order to get the most out of them, I needed two decks that were tailored exactly to this purpose.

I chose Black Panther, because he is rich. His resources are first going to help set up his side of the board, and then they are going to pay for all the alliance cards that Gamora will be playing.

The idea is to get a main ally out for each player, put all the upgrades on both allies and spam as many alliance cards as possible. For this deck there are a few options as to who will be the main ally. Ant-Man is cheap, Ronin gets a bonus to attack and thwart when he has upgrades attached to him, and Wonder Man starts out with an attack of 3. Never mind the extra cost for attacking with Wonder Man, you'll never use his basic attack anyway.

Hard mulligan for the ally and throw all the upgrades on there as soon as possible. Remember to upgrade the main ally for the Guardians player as well, including Honorary Avenger. The Guardians player will likewise use Honorary Guardian and Sidearm on your main ally.

When the main allies are fully upgraded, use Go All Out, Push Ahead and Wakanda Forever! to pummel the villain, while paying for As One! and Problem Solvers with all your excess resources.

Remember that Honorary Avenger is a good target for when you get Caught Off Guard after the upgrades are on, as the game no longer checks for the Avenger trait.

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