Captain Marvel Aggression - Energy Synergy

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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MarvelMan · 2

This is just a basic stab at a solo-play aggression synergy deck for a hero I have not used a whole lot. I really wanted to lean into Captain Marvel's ability to use energy for card draws while supplementing this with the inherent 'drawiness' of Nick Fury and Ironheart, plus 'Bring It' for extra draws.

The allies' primary role is to minimise damage to Captain Marvel, while using 'Earth's Mightiest Heroes' to ready her, allowing her to dish out extra damage or thwart while needed. This has the added bonus of course of preventing extra consequential damage to the allies, allowing them to block for an extra turn where needed.

I'm not pretending this is an innovative or fancy deck - it's just my attempt to try out some cool built-in synergy and have fun with it! I've enjoyed playing a few games with her now and it hasn't disappointed me for thematic fun and some rewarding turns.

Edit: Potential downsides I foresee - villains like Crossbones (who I haven't tested her with yet) may be nasty with aligning resources to remove weapon attachments, so I may sub something to get a Quincarrier in there, or something like that.

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