Card draw simulator
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None. Self-made deck here. |
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None yet |
rebelrob · 3
Get out Adrenaline Rush to bank up and use for Leading Blows, although can use in a pinch for intimidation or parry. Scarlet Witch will give you tough status cards, magic shields, and endurance. As often as possible, defeat enemies with Hard Knocks and use shake it off to get tough status cards. Hopefully, Scarlet Witch and other healing cards lets you stay in hero made and wreck bad guys.
With ScW + Shake It Off, I don’t like Hard Knocks. It takes your entire hero hand for much of the game. Unless ScW is giving you a Marshall Prowess, it doesn’t work for me.
Adrenaline Rush is super niche. Your Leading Blows should connect from turn 3 to the end of the game without that +1.
With 6 weak cards out let’s put 6 good ones in. CITT, The Power in All of Us x 2, Groot, Knowhere, Team-Building Exercise, and I might even swap 1 Bait and Switch for Starhawk.
This package let’s Drax make lots of extra attacks and let’s Drax see lots of extra cards which will result in him making even more extra attacks.
Drawing from attacking is much better to me than drawing from being attacked.