Actual card shows starting threat as 2 plus 3 Hinder per player (so 5 in solo).
Not too bad to defeat but will cause horrendous problems if left alone as Suggestion obligations will rapidly as that too the main scheme!
Hinder 3.
When Revealed: Place 2 pheromone counters on each Suggestion obligation in play.
Forced Response: After a Suggestion obligation enters play, place 2 (additional) pheromone counters on it.
Actual card shows starting threat as 2 plus 3 Hinder per player (so 5 in solo).
Not too bad to defeat but will cause horrendous problems if left alone as Suggestion obligations will rapidly as that too the main scheme!