Gambit
Remy LeBeau

Basis
Verbündeter

Dieb. X-Men.

Cost: 3.
Health: 3.
Attack: X. Thwart: X.
Resource:

X ist die Anzahl an Boost-Symbolen () auf der Karte unter Gambit.

Reaktion: Nachdem Gambit ins Spiel gekommen ist, sieh dir die obersten 3 Karten des Begegnungsdecks an und schiebe eine davon unter Gambit, sodass nur ihr Boost-Feld sichtbar ist.

Nightcrawler #21.
Gambit
Reviews

Gambit asks you to gamble on what’s on top of the encounter deck, as he can range from embarrassingly bad to extremely powerful. A 2/2 is where you want him to be satisfied with the value. If there are 10 cards with 2 boost icons in a 30 card encounter deck, you’re about 70% to hit one of them. Not perfect, but consider that if you miss and only get 1 boost icon, you still got some value from seeing the top of the encounter deck, and you know exactly what the next boost and/or encounter card will be to plan accordingly. In particular, that boost card will only have 0 or 1 icons, enabling a safe flip to Alter-Ego or taking an attack without wasting a block. Then there’s the upside of sometimes hitting a 3-icon card! Not the most consistent ally, but a fun one for sure who should at least pull his weight in most cases, especially when the X-Men trait is relevant.

Stretch22 · 1794
You could even (extremely rare case) get four boost icons on an encounter card. — ZaneBrick · 137
Wouldn't you shuffle after looking and picking one of the encounter cards? — flakbait42 · 21
Hmm, I guess not, I see it now. — flakbait42 · 21

Question, after you see the 3 encounter cards and pick one to tuck, what do you do with the other two cards? Those go back to the encounter deck or to the discard pile?

That aside is also a good card to deal with inconvenient cards, like a nasty treachery regardless of the amount of boost icons.

ZuoKalp · 3
They go back on top of the encounter deck in the same order they originally were in. — Jvenom23 · 20