Great for bursting down the villain's last stage in true solo - it's not a forced interrupt so those counters can just slowly accumulate over the game when you have spare resources in hand (also works in alter-ego). With two fully charged upgrades on the field, you're swinging for 18+ damage which is often enough to get there.
Held
Upgrade
Superkraft.
Cost: 0.
Resource:
Aktion : Lege eine Ressourcenkarte von deiner Hand ab → platziere hier 1 Ladungsmarker für jedes Ressourcensymbol auf der Karte.
Held - Unterbrechung : Sobald du einen Basisangriff durchführst, lege Volle Aufladung ab → du bekommst für den Angriff +2 ANG für jeden Ladungsmarker hier (bis zu einem Maximum von +8 ANG).
Age of Apocalypse #6. Bishop #5-6.
Reviews