Hauptplan. Stage 1

Contents: Marauders on side A (side B for expert mode). Morlock Siege and Standard encounter sets. Two modular encounter sets (Military Grade and Mutant Slayers).

Setup: Put the Routed environment into play. Set the Hide! treachery and each Morlock ally aside. Shuffle the villains together (without looking) to create the villain deck. The top card of this deck is in play.

Knock, Knock
Begegnung
Hauptplan. Stage 1
Starting Threat: 1. Escalation Threat: 1.
Threat: 6.

Forced Response: After resolving step one of the villain phase, place 1 knock counter here. If there are at least 3 knock counters here, advance to stage 2A.

If there are 3 villains under Routed, the players win the game.

Facundo Moyano
NeXt Evolution #77. Morlock Siege #1.
Knock, Knock
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