Held
Ereignis

Widerstand.

Cost: 2.
Resource:

Alter-Ego Aktion (Widerstand): Entferne 3 Bedrohung von einem Plan. Falls dies die letzte Bedrohung von dem Plan entfernt, verwirre den Schurken.

"Wie kann isch der Dieb sein, wenn doch Sie mein 'erz gestohlen 'aben, ma chérie?" -- Gambit
Andrea Di Vito & Laura Villari
Gambit #9. Gambit #12-13.
Kreolischer Charmeur
Reviews

I love that I can play this in Alter-Ego, but HATE that I can ONLY play it in Alter-Ego. Breaking and Entering - while it can only be played if you're a SPY or THIEF - is an Action (Thwart) so it can be played in either form.

I understand the theme they're going for, but hate the implementation.