Basis
Ereignis
Cost: 1.
Resource:

Aktion: Mache einen befreundeten Androide-Charakter spielbereit und heile 1 Schaden von ihm.

"Äh, hast du schon versucht, den Strom aus- und wieder einzuschalten?" -- Ironheart
Vision #24.
Reboot
Reviews

Similar to Godlike Stamina for Asgardians, Reboot is so good that it might just be considered an extension of Vision's Signature Pool. He's the only Android Hero with the only Android Signature, and Reboot is amazing on both of these.

While usable on the available Android allies, none of them are particularly worth building around.

Jocasta (Protection) - Not worthwhile to heal her for a single point of damage, and the heal won't cover a 2nd THW.

Machine Man (Basic) - With 1/1 stats, not worth it. It's expensive to boost his stats, and the boost lasts for single activation, not the entire round.

Protector (Protection) - Prohibitively expensive to keep her going, as you have to pay a Mental resource to use her worthwhile power (ATK) with double consequential damage.

Victor Mancha (Protection) - Can't attack or defend, and you can't interrupt during the Villain phase to ready him to defend again.

Ironically, the only Android Ally worth including Reboot for is Vision (Leadership). Reboot could easily turn Vision into an awesome Voltron type. Imagine a Vision with Inspired, Reinforced Suit, and maybe a Skycycle. It might not be the most efficient build, but it would be fun!

Vision (3), Inspired(1), Reinf. Suit (1), Skycycle (1), Reboot x3 (3), 3 boosts (7 cards, 12 resources total)=40 damage. Could add Sidearm (1) for an extra 8 damage.

An S card for Vision: Should always be included, probably x3. Cheap readying and a heal is too powerful to ignore.

For non-Vision Heroes: Likely a C, too niche to be worth while without a very specific build.

Judicator82 · 134
I'm going to have to disagree with the S rating on Vision. Vision gets nothing special for Ready effects, just his basic 2 Thwart (or if Dense 2 Attack/Defense). Even the healing isn't all that impressive as Vision has no special need for his personal action to be a Thwart or Attack, so he can recover as needed. In addition (and probably the most impressive) is that he has an eternal chump blocker built into his kit thanks to his house and Vivian, meaning he needs healing/readying even less than nearly any other character in the game (the only other characters who can do that are SPider-Woman and Adama Warlock doing the Agent Coulson/Rapid Response trick).. — Erathis · 16
With all of that said, that just leaves looking at Reboot's value in and of itself. Since the healing is really seldom needed on vision, I'm ignoring it. Outside of that it's 2 resources for 2 Thwart (which is fine but nothing special, clear the area is better for example) or 2 resources for 2 damage, which is outright bad. Even if you do value the healing at being worth 1 resources, it's not that impressive. If this was the start of the game when cards in general sucked, then yeah, it would easily make it into every Vision deck, but now a days cards are so much better and the card slots in decks are so very very tight. I can't see that really making decks, and certainly not as a "must have". — Erathis · 16
Reading back over that, it feels like I came off too negatively at the end there. I can see this making a Vision deck, it's not a bad pick if only for its versatility, I simply disagree on the "always" part. — Erathis · 16
I see your disagreement, and simply don't agree. You CANNOT ignore the healing offered by this card. Vision's intangible damage reduction rarely, if ever, completely negates a Villain attack. Vision takes damage pretty consistently, just in smaller amount. Reboot is great for flexibility; it's not just 2 for 1, it's the 'either/or' factor that's valuable. It's worth 3 if used on Vivian. Finally, Readying is powerful in many scenarios — Judicator82 · 134
Intangible doesn't fully negate a villain attack true but it does usually negate all minion damage (something that most other heroes need to deal with). That said, he doesn't need to negate villain attacks because he can literally block every single one of them with Vivian. Again, Vision needs healing and defense less than literally every other hero in the game because he comes with infinite built in blocking automatically. Still, we can certainly agree to disagee. I simply refuse to agree with the word "always" in your review. — Erathis · 16