In my experience this card really shines in a Star Lord leadership deck. At the low end you can just hand him a free laser blaster, but if you want to get really crazy and have the cards for it you can also build him up with Comms Implant, Sky Cycle, Power Gloves, Reinforced Suit, and Inspired. This turns him into a 6 HP powerhouse with 4 attack/thwart, aerial, and overkill that can ready itself and deals 1 extra damage to an enemy every time it activates. Is it practical? Probably not, but it is hilarious.
Iron Man
Tony Stark
Avenger.
Senke die Kosten, um ein Upgrade auf Iron Man zu spielen, um 1.
With the current cardpool this effect is pretty bad. The only Upgrades available in Leadership that can be played on allies are Inspired and Honorary Avenger. Honorary Avenger already costs 0, so you would be putting this card in your deck only for your three copies of Inspired. 2 Atk 2 Thw is great statline, but 4 resources isn't an amazing price. This will make the cut in some decks just because of the statline, not because of the effect.
If any aspect would get access to some great ally upgrades, Leadership is the obvious choice, but until then this card is basically blank.
Generally, a hero with a stat line of 2 ATK, 2 THW, 3 HP costs 3 and has a positive ability. In order to be as good as that, Tony here needs to be discounting at least two upgrades, so you'll want both several types of upgrades (since they're all limit 1 per ally) and multiple copies of each (so you can assemble them in a timely fashion). And then you want Call for Aid and/or other allies who are exceptionally good to play upgrades on (e.g. Ronin). And probably something that can restore HP on your huge investments. So this is not a card to throw in any old deck, but it can be good in the specific archetype.
In addition to all the Avenger upgrades, if you go with Star-Lord and/or Honorary Guardian, you get access to all the Guardian upgrades and Guardians of the Galaxy as well. Play an upgrade for 0, immediately draw a replacement card? VALUE!
Thematically, I think this card should have had the AERIAL tag, and it would have helped subtly improve a slightly underpowered card, as decks that are using Air Supremacy would get an extra benefit from this card. I know that you can play Sky Cycle, but it just seems odd that Iron Man, of all people, would need it.
To evaluate Iron Man, I usually compare him with Ronin, because they're both allies you want to slap upgrades on, and with Beast because of the similar stat line. Therefore, if you attach Inspired to each, you get:
Iron Man 6 ER (equivalent resources), THW 3, ATK 3, HP 3
Ronin 6 ER (equivalent resources), THW 3, ATK 4, HP 3
Beast 5 ER (base cost of 5, plus 2 for Inspired, minus a 2-point resource card you get in your hand), THW 3, ATK 3, HP 3
So, with only 1 upgrade card, Iron Man falls behind both Ronin (who has 1 more ATK) and Beast (who costs 1 less ER). If you also attach Reinforced Suit to each, you get:
Iron Man 7 ER, THW 3, ATK 3, HP 5
Ronin 8 ER, THW 3, ATK 4, HP 5
Beast 7 ER, THW 3, ATK 3, HP 5
In this case, Iron Man becomes equivalent to Beast, while compared to Ronin, you're trading 1 more ER for 1 more ATK (personally, I'd still choose both Beast and Ronin over him).
Conclusion: Iron Man becomes truly competitive only in a full Voltron scenario with 3+ upgrades, which however is far from easy to achieve. While not terribly subpar, he's now an outdated card and definitely could've been given more love (1 more HP would probably do the job, maybe also adding a thematic Aerial trait).
[BUG] - This card does not appear when I try to edit my decks. Is anyone else having this problem? It goes from Hawkeye to Kaluu and skips this card. How do I report this as a bug. I cannot find the Bug submission option.