Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
SoloMarvelChampion · 6793
Green Greer Nelson
My take on a Protection Tigra, with "Green Greer Nelson" being a play on "Black Tom Cassidy".
See it in action here against Mutagen Formula on November 13th!
While collecting minions it's reasonable to assume that you'll take a little extra damage over time, so this deck uses healing ("Come Get Me, Bub!", First Aid, and What Doesn't Kill Me), a DEF buff (Defensive Conditioning, extra HP (Defensive Conditioning and Endurance), Tough status cards ("Come Get Me, Bub!" and Hidden Base), and some Minion-nerfing (Pinned Down) to mitigate a lot of that.
It also uses allies intended to stay around for a while (which is why I'm running Avengers Tower for the extra ally slot):
- Iron Lad who copies the stats of others who stay around. Use First Aid on him when he reaches 2 damage.
- Patriot who gets a tough every time you get a minion, so he's great for defending against villain attacks if you don't have your own tough or haven't buffed you DEF yet.
- Victor Mancha who's great for defending minions who still have 1 ATK after you've pinned then down. Hangar Bay is here for him primarily!
- You don't want Moon Knight sticking around because you want to shuffle him when you reset your deck.
- Brother Voodoo and Yellow Jacket will hopefully find you something when they enter play, but it they don't they still have good stats for Iron Lad to copy.