Lethal sisters

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

wowshus · 39

Ok. So lets get started on how to correctly play this 2 WOMAN army deck.

1) During the setup it is crucial to have either Sisterhood, Honey Badger or preferably "Suit Up" (more on why later). So my suggestion is super hard mulligan your whole hand until you have at least one copy of one of these cards if you don't already. If you happen to have all or 2 in your opening hand, then I highly recommend keeping "Suit Up"(paired with a juicy resource card if possible) and mulligan the others for some more utility cards. "Suit Up" allows you to instantly start your strongest combo which will be getting Honey Badger and Sidekick from either your deck or discard pile ( so don't be afraid to discard them during the mulligan stage ) If played correctly you should have enough resources in your starting hand to play all these cards. The Sidekick, Honey Badger combo allows you to consistently deal damage or thwart and reset X-23 and if played correctly will never let Honey Badger die.

2) Cards like Danger Room Training and Inspired are your next goals to try and boost Honey Badger base stats which will coincide and make X-23 stronger. Try to seek or keep these cards, even keeping them over turns to try and save them for next turn.

3) Make sure to use X-23 and Honey Badger abilities to combo correctly. For example a basic combo would be;

X-23 attacks/thwarts ----- exhausts

X-23's Clawsdeals 2 damage to self, readies "X-23" and gains 2 attack

X-23 attacks/thwarts ----- exhausts

Honey Badger attacks/thwarts ----- exhausts and takes consequential damage thus resetting "X-23"

X-23 attacks/thwarts ----- exhausts.

4) Once your basic setup is ramping up then the fun can really start and you'll find yourself attacking or thwarting up to 3-4 times a round sometimes. Cards like Side-by-Side really help to boost the lethality of your combo or heal Honey Badger in tight situations whereas Get Ready and Game Time can really push that extra damage or for thwarting. EVERY time Honey Badger takes any damage her ability will ready X-23 so remember that consequential damage counts and will reset X-23 if she is exhausted and is NOT limited to once per phase

5) I find that after the explosive start she has, it slows down after the second turn as she takes more damage. So in this case I would recommend ending your turn into Laura Kinney whilst unexhausted to then recover up to 6 health and if Sidekick is also attached to Honey Badger also healing her for up to 2 health thus prolonging her survivability. Moxie is also a great free flexible resource for when you enter your hero mode so feel free to use it as intended or for resources and also Morale Boost

6) X-23's identity cards aren't crucial to this combo but can help out in times of need. I find Cards like Claw Mastery is great for extra damage and to deal with minions if necessary. Animal Instinct is great when you have a high attack so you can possibly one shot a side scheme or keep the main scheme at bay. Sisterly Bond is great burst attack/thwart . Regenerative Longevity is good to keep Honey Badger alive and to maybe heal yourself a few points if necessary. I find myself rarely using Sisterhood, Adamantium Lacing, Grim Resolve, Pain Tolerance and Puncture Wound and usually discard or use them a resource fodder.

This is my first time publishing a deck but I've had a lot of fun playing this so far and would love any feedback and also to hear your experiences with this deck

HAVE FUN :D

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