The most fastest fastball special

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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theromeo3517 · 1282

BATTER UP

Ask anyone about the most iconic superhero team ups and I guarantee they will bring up the Fastball Special

fastball special

This deck came out of an attempt to get value from Enraged. The two events that let you get that extra damage without taking the consequential damage are Team Strike and, you guessed it, Fastball Special

Setting up

Team Strike is admittedly an awkward card to set up. You need to have wolverine ready, and your allies need to be alive and ready. The deck depends on wolverine's strong hero kit to keep minions/threat under control, and the every turn heal plus Regenerative Healing and Adamantium Skeleton to stay alive without too much chump blocking. Professor X is very helpful in buying turns for setup. If you can afford her, Psylocke is also great at buying time. Clobber is there for some emergency backup damage, and because it costs 2 health + 0 resources to play with wolverine.

Utopia gives you a 4th ally slot and can give wolverine an extra basic activation. Colossus is the most important ally to get out. He also gets a free block with his tough! All the allies in this deck are x-men, so anytime you can play an Attack Training on someone, do it. Enraged should go on colossus first, and other allies second.

Boot Camp is nice, but pretty expensive to get down. It's helpful if you get it down early to buff allies taking down minions, but late game, boot camp will only add 3-4 damage per team strike, or 1 damage per fastball special.

The big hits

Fastball Special doesn't require Wolverine and Colossus to be ready. If everything is fully set up, it's 11 damage with overkill and piercing for 2 effective resource! Even with nothing set up, just Colossus sitting there, it's 5 for 2 ER, which is still good!

Team Strike has a theoretical max of 21 damage with everything set up perfectly. More than likely it won't get fully set up, but this combo scales linearly with set up. A team strike that's 60% set up, will do about 60% of that damage. The cost is 2 ER plus you have to exhaust Wolverine and all the allies involved. It's the same damage as if everyone swung individually, but there's no consequential damage.

To think about it differently, a team strike where you exhaust Wolverine and 1 ally is effectively an ally heal of 1 damage (or 2 depending on the ally) for 2 ER. Not great value. If you exhaust 4 allies it's an ally heal of 4 damage. Better. If you count 2 enrages, its an ally heal of 6-7 health. Now we're talking!

The other cool thing about the team strike combo is it's non-destructive. Many big swing combos will spend multiple events or discard upgrades, and you have to set them up again if it wasn't lethal. Team strike is 1 card, and the allies stay on the table. If you draw another next turn, you can do it again!

When it's time to end the game, don't even worry about Team Strike! Just have your allies swing and go down. You get all that damage again for the final blow!

Final notes

One important thing to remember with this deck is when you play fastball special, it is crucial to pantomime throwing Wolverine at a giant monster. This is the most optimal play.

Happy villain hunting!

10 comments

Feb 21, 2023 theromeo3517 · 1282

Extra bonus points if you play 2p with storm, and have her play Uncanny X-Men on you for setup and put Thunderstorm in for damage!

Feb 21, 2023 journeyman2 · 18707

Was great seeing this play out live!! Wolverine put on some excellent damage vs Red Skull w/Armadillo and Future Past mods in our 3p game!

Feb 21, 2023 neothechosen · 9806

Love it!!

Feb 21, 2023 jeremysexton · 7

Looks great! Looking forward to giving it a shot

Feb 22, 2023 dr00 · 38773

i really love seeing any deck that tries to make Enraged word. this is a great one haha

have you tried Cerebro for getting Colossus into play faster? do you find that you get him out quickly enough?

Feb 22, 2023 theromeo3517 · 1282

@dr00 Thanks!

I did one test game with Cerebro actually; I didn't spend a ton of time in alter ego so I only tapped it twice (without psionics in play) and both times it whiffed :( So it got cut. If you do add cereboro, I'd add Honorary X-Men for Logan as well, so you can spend more flipped down and still use The X-Jet and Utopia. Might even add Danger Room too.

Feb 22, 2023 dr00 · 38773

all very good points indeed. i'm definitely going to give this a go :D

Feb 23, 2023 Xikitins · 1

Very nice idea! If you put symbiote suit in the deck, fastball special could be even bigger. And the suit is very sinergic with wolverine by itself.

Feb 23, 2023 theromeo3517 · 1282

@Xikitins ooooh I'm a sucker for the Symbiote Suit, but I'm rarely brave enough to try it unless I am getting multiple activations per turn. Give it a try and let me know how it goes!

Feb 24, 2023 Xikitins · 1

@theromeo3517 I tried in other Wolverine builds and symbiote is really good for him. I understand your point of extra activations, and that’s right generally speaking, but with wolverine the most valuable things are not stats but the extra 10 HP! They are gassss for the claws!